Perhaps the most representative work of the destructive/creative process of water is that of sedimentary rocks. Rocks whose colours allow us to guess traces of other times, newer times and ancient times, as if we could see the clothes worn by each geological era. We have wanted to be like water, and try to create our own sedimentary "rocks", trying to follow the same process: grinding, depositing, forming. To destroy in order to build.
The verb to grind is the word that set the starting point for this project. From this word a whole process of conceptual, material and functional experimentation is born. We begin with the first dictionary definition: to break a body, reducing it to its smallest parts, or even to dust. This is the first idea that allows us to start experimenting: we break, we crush, we make powder, we grind. We work with a mortar, with ceramics, earth and pigments.
It doesn't take us long to recognise that these materials already undergo, before passing into human hands, a process similar to that of grinding: erosion. Water gradually loosens mountains, rocks and riverbeds, creating valleys, canyons and sandy beaches. Water breaks, moves and deposits. Water destroys and creates. Spread over time, water becomes a mortar that grinds without hands.