TECHNOLOGIC SEDIMENTATION

communication strategy design
2020
w/ Luis Garí





























Perhaps the most representative work of the destructive/creative process of water is that of sedimentary rocks. Rocks whose colours allow us to guess traces of other times, newer times and ancient times, as if we could see the clothes worn by each geological era. We have wanted to be like water, and try to create our own sedimentary "rocks", trying to follow the same process: grinding, depositing, forming. To destroy in order to build.



The verb to grind is the word that set the starting point for this project. From this word a whole process of conceptual, material and functional experimentation is born. We begin with the first dictionary definition: to break a body, reducing it to its smallest parts, or even to dust. This is the first idea that allows us to start experimenting: we break, we crush, we make powder, we grind. We work with a mortar, with ceramics, earth and pigments.

It doesn't take us long to recognise that these materials already undergo, before passing into human hands, a process similar to that of grinding: erosion. Water gradually loosens mountains, rocks and riverbeds, creating valleys, canyons and sandy beaches. Water breaks, moves and deposits. Water destroys and creates. Spread over time, water becomes a mortar that grinds without hands.
















Technologic sedimentation seeks the human recreation of the erosion-sedimentation cycle.

The final objects are several slip bricks made with the different pigments. The colours blue, yellow, natural and red represent the different layers of the natural sedimentation process, mixed in a random way to generate different patterns. The combination speaks to the passage of the erosion-sedimentation cycles: the more colours, the more cycles. The basic but regular shape of the brick is intended to represent human intervention in this development.
















TELLING STORIES ABOUT HUMANS AND TECHNOLOGY THROUGH WORDS & TANGIBLE OBJECTS.   

TELLING STORIES ABOUT HUMANS AND TECHNOLOGY THROUGH WORDS & TANGIBLE OBJECTS